Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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Compiling and Installing Visualization Library

Visualization Library uses the CMake building system to target several platforms and compilers.

At the moment Visualization Library supports the following development platforms:

Note that CMake supports many other platforms and operating systems as well, in which you can probably also run Visualization Library.

Please visit http://www.cmake.org to download the latest 2.6.x CMake distribution for your operating system.

In order to compile Visualization Library with CMake you have to understand a few simple concepts that remain valid for all the platforms. When building Visualization Library you will need 3 directories:

Run CMake, select the source directory and the build directory, then press the Configure button:

cmake-01.png

Select your building environment and press the Finish button:

cmake-02.png

The basic build environment is ready:

cmake-03.png

Variables overview:

Press the Configure button, you should see something similar to:

cmake-04.png

If you would like to reset your configuration go to the menu File -> Delete Cache.

To finalize and generate the building environment press Generate. Now you can close CMake and go to the specified build directory. If you are using a Unix-like environment you can simply type make then make install. If you are using Visual Studio you just need to double click on the VisualizationLibrarySDK.sln file and build the BUILD_ALL project and then the INSTALL project.

You are now ready to use Visualization Library!

Third Party Libraries
This is a convenience list of third party libraries used by Visualization Library:


Visualization Library v2010.06 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Jun 1 00:57:09 2010.
Permission is granted to use this page to write and publish articles regarding Visualization Library.