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#include <MarchingCubes.hpp>
Classes | |
| struct | Edge |
Public Member Functions | |
| MarchingCubes () | |
| void | run (bool generate_colors) |
| void | reset () |
| const vl::Collection < VolumeInfo > * | volumeInfo () const |
| vl::Collection< VolumeInfo > * | volumeInfo () |
| void | updateColor (const vl::fvec3 &color, int volume_index) |
| void | updateColor (const vl::fvec4 &color, int volume_index) |
| void | updateAlpha (float alpha, int volume_index) |
| void | setHighQualityNormals (bool hq) |
| Select hight quality normals for best rendering quality, select low quality normals for best performances. | |
| bool | highQualityNormals () const |
| Select hight quality normals for best rendering quality, select low quality normals for best performances. | |
Public Attributes | |
| vl::ref< vl::ArrayFVec3 > | mVertsArray |
| vl::ref< vl::ArrayFVec3 > | mNormsArray |
| vl::ref< vl::ArrayFVec4 > | mColorArray |
| vl::ref< vl::DrawElementsUInt > | mDrawElements |
Protected Member Functions | |
| void | computeEdges (Volume *, float threshold) |
| void | processCube (int x, int y, int z, Volume *vol, float threshold) |
Static Protected Attributes | |
| static const int | mTriangleConnectionTable [256][16] |
| static const int | mCubeEdgeFlags [256] |
Pictures from the Marching Cubes tutorial.
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| MarchingCubes::MarchingCubes | ( | ) |
| void MarchingCubes::run | ( | bool | generate_colors | ) |
| void MarchingCubes::reset | ( | ) |
| const vl::Collection<VolumeInfo>* vlVolume::MarchingCubes::volumeInfo | ( | ) | const [inline] |
| vl::Collection<VolumeInfo>* vlVolume::MarchingCubes::volumeInfo | ( | ) | [inline] |
| void MarchingCubes::updateColor | ( | const vl::fvec3 & | color, | |
| int | volume_index | |||
| ) |
| void MarchingCubes::updateColor | ( | const vl::fvec4 & | color, | |
| int | volume_index | |||
| ) |
| void MarchingCubes::updateAlpha | ( | float | alpha, | |
| int | volume_index | |||
| ) |
| void vlVolume::MarchingCubes::setHighQualityNormals | ( | bool | hq | ) | [inline] |
Select hight quality normals for best rendering quality, select low quality normals for best performances.
| bool vlVolume::MarchingCubes::highQualityNormals | ( | ) | const [inline] |
Select hight quality normals for best rendering quality, select low quality normals for best performances.
| void MarchingCubes::computeEdges | ( | Volume * | vol, | |
| float | threshold | |||
| ) | [protected] |
| void MarchingCubes::processCube | ( | int | x, | |
| int | y, | |||
| int | z, | |||
| Volume * | vol, | |||
| float | threshold | |||
| ) | [protected] |
const int MarchingCubes::mTriangleConnectionTable [static, protected] |
const int MarchingCubes::mCubeEdgeFlags [static, protected] |
Initial value:
{
0x000, 0x109, 0x203, 0x30a, 0x406, 0x50f, 0x605, 0x70c, 0x80c, 0x905, 0xa0f, 0xb06, 0xc0a, 0xd03, 0xe09, 0xf00,
0x190, 0x099, 0x393, 0x29a, 0x596, 0x49f, 0x795, 0x69c, 0x99c, 0x895, 0xb9f, 0xa96, 0xd9a, 0xc93, 0xf99, 0xe90,
0x230, 0x339, 0x033, 0x13a, 0x636, 0x73f, 0x435, 0x53c, 0xa3c, 0xb35, 0x83f, 0x936, 0xe3a, 0xf33, 0xc39, 0xd30,
0x3a0, 0x2a9, 0x1a3, 0x0aa, 0x7a6, 0x6af, 0x5a5, 0x4ac, 0xbac, 0xaa5, 0x9af, 0x8a6, 0xfaa, 0xea3, 0xda9, 0xca0,
0x460, 0x569, 0x663, 0x76a, 0x066, 0x16f, 0x265, 0x36c, 0xc6c, 0xd65, 0xe6f, 0xf66, 0x86a, 0x963, 0xa69, 0xb60,
0x5f0, 0x4f9, 0x7f3, 0x6fa, 0x1f6, 0x0ff, 0x3f5, 0x2fc, 0xdfc, 0xcf5, 0xfff, 0xef6, 0x9fa, 0x8f3, 0xbf9, 0xaf0,
0x650, 0x759, 0x453, 0x55a, 0x256, 0x35f, 0x055, 0x15c, 0xe5c, 0xf55, 0xc5f, 0xd56, 0xa5a, 0xb53, 0x859, 0x950,
0x7c0, 0x6c9, 0x5c3, 0x4ca, 0x3c6, 0x2cf, 0x1c5, 0x0cc, 0xfcc, 0xec5, 0xdcf, 0xcc6, 0xbca, 0xac3, 0x9c9, 0x8c0,
0x8c0, 0x9c9, 0xac3, 0xbca, 0xcc6, 0xdcf, 0xec5, 0xfcc, 0x0cc, 0x1c5, 0x2cf, 0x3c6, 0x4ca, 0x5c3, 0x6c9, 0x7c0,
0x950, 0x859, 0xb53, 0xa5a, 0xd56, 0xc5f, 0xf55, 0xe5c, 0x15c, 0x055, 0x35f, 0x256, 0x55a, 0x453, 0x759, 0x650,
0xaf0, 0xbf9, 0x8f3, 0x9fa, 0xef6, 0xfff, 0xcf5, 0xdfc, 0x2fc, 0x3f5, 0x0ff, 0x1f6, 0x6fa, 0x7f3, 0x4f9, 0x5f0,
0xb60, 0xa69, 0x963, 0x86a, 0xf66, 0xe6f, 0xd65, 0xc6c, 0x36c, 0x265, 0x16f, 0x066, 0x76a, 0x663, 0x569, 0x460,
0xca0, 0xda9, 0xea3, 0xfaa, 0x8a6, 0x9af, 0xaa5, 0xbac, 0x4ac, 0x5a5, 0x6af, 0x7a6, 0x0aa, 0x1a3, 0x2a9, 0x3a0,
0xd30, 0xc39, 0xf33, 0xe3a, 0x936, 0x83f, 0xb35, 0xa3c, 0x53c, 0x435, 0x73f, 0x636, 0x13a, 0x033, 0x339, 0x230,
0xe90, 0xf99, 0xc93, 0xd9a, 0xa96, 0xb9f, 0x895, 0x99c, 0x69c, 0x795, 0x49f, 0x596, 0x29a, 0x393, 0x099, 0x190,
0xf00, 0xe09, 0xd03, 0xc0a, 0xb06, 0xa0f, 0x905, 0x80c, 0x70c, 0x605, 0x50f, 0x406, 0x30a, 0x203, 0x109, 0x000
}