Visualization Library
A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home]
[Tutorials]
[All Classes]
[Grouped Classes]
Main Page
Related Pages
Namespaces
Classes
Files
S
earch for
Class List
Class Index
Class Hierarchy
Class Members
vl::SceneManagerPortals Member List
This is the complete list of members for
vl::SceneManagerPortals
, including all inherited members.
appendActors
(ActorCollection &list)
vl::SceneManagerPortals
[virtual]
appendVisibleActors
(ActorCollection &list, const Camera *camera)
vl::SceneManagerPortals
[virtual]
as
()
vl::Object
[inline]
as
() const
vl::Object
[inline]
automaticDelete
() const
vl::Object
[inline]
boundingBox
() const
vl::SceneManager
[inline]
boundingSphere
() const
vl::SceneManager
[inline]
boundsDirty
() const
vl::SceneManager
[inline]
className
()
vl::SceneManager
[inline, virtual]
computeBounds
()
vl::SceneManager
[virtual]
computePortalNormals
()
vl::SceneManagerPortals
computeStartingSector
(const Camera *camera)
vl::SceneManagerPortals
[protected]
cullingEnabled
() const
vl::SceneManager
[inline]
decReference
()
vl::Object
[inline]
enableMask
() const
vl::SceneManager
[inline]
externalSector
()
vl::SceneManagerPortals
[inline]
externalSector
() const
vl::SceneManagerPortals
[inline]
frustumStack
() const
vl::SceneManagerPortals
[inline]
incReference
()
vl::Object
[inline]
initialize
()
vl::SceneManagerPortals
isEnabled
(Actor *a)
vl::SceneManager
[inline]
mAABB
vl::SceneManager
[protected]
mAutomaticDelete
vl::Object
[protected]
mBoundsDirty
vl::SceneManager
[protected]
mCullingEnabled
vl::SceneManager
[protected]
mEnableMask
vl::SceneManager
[protected]
mExternalSector
vl::SceneManagerPortals
[protected]
mFrustumStack
vl::SceneManagerPortals
[protected]
mMutex
vl::Object
[protected]
mName
vl::Object
[protected]
mPortalActorMap
vl::SceneManagerPortals
[protected]
mReferenceCount
vl::Object
[protected]
mSectors
vl::SceneManagerPortals
[protected]
mShowPortals
vl::SceneManagerPortals
[protected]
mSphere
vl::SceneManager
[protected]
mTempActors
vl::SceneManagerPortals
[protected]
mutex
()
vl::Object
[inline]
mutex
() const
vl::Object
[inline]
mVisitTick
vl::SceneManagerPortals
[protected]
name
() const
vl::Object
[inline]
Object
()
vl::Object
[inline]
Object
(const Object &other)
vl::Object
[inline]
operator=
(const Object &other)
vl::Object
[inline]
referenceCount
() const
vl::Object
[inline]
renderPortal
(Portal *portal)
vl::SceneManagerPortals
[protected]
SceneManager
()
vl::SceneManager
SceneManagerPortals
()
vl::SceneManagerPortals
[inline]
sectors
()
vl::SceneManagerPortals
[inline]
sectors
() const
vl::SceneManagerPortals
[inline]
setAutomaticDelete
(bool autodel_on)
vl::Object
[inline]
setBoundingBox
(const AABB &bbox)
vl::SceneManager
[inline]
setBoundingSphere
(const Sphere &sphere)
vl::SceneManager
[inline]
setBoundsDirty
(bool dirty)
vl::SceneManager
[inline]
setCullingEnabled
(bool enable)
vl::SceneManager
[inline]
setEnableMask
(unsigned int enabled)
vl::SceneManager
[inline]
setMutex
(VirtualMutex *mutex)
vl::Object
[inline]
setName
(const std::string &name)
vl::Object
[inline]
setShowPortals
(bool show)
vl::SceneManagerPortals
[inline]
showPortals
() const
vl::SceneManagerPortals
[inline]
visitSector
(Sector *prev, Sector *sector, const vec3 &eye, const Camera *camera)
vl::SceneManagerPortals
[protected]
~Object
()
vl::Object
[protected, virtual]
Visualization Library v2010.06 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Jun 1 00:57:22 2010.
Permission is granted to use this page to write and publish articles regarding Visualization Library.