Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::LODEvaluator Class Reference

Abstract class to compute the appropriate LOD of an Actor or Effect. More...

#include <LODEvaluator.hpp>

Inheritance diagram for vl::LODEvaluator:

vl::Object vl::DistanceLODEvaluator vl::PixelLODEvaluator

List of all members.

Public Member Functions

 LODEvaluator ()
virtual int evaluate (Actor *actor, Camera *camera)=0
virtual const char * className ()
 Returns the name of the class.


Detailed Description

Abstract class to compute the appropriate LOD of an Actor or Effect.

See also:

Constructor & Destructor Documentation

vl::LODEvaluator::LODEvaluator (  )  [inline]


Member Function Documentation

virtual int vl::LODEvaluator::evaluate ( Actor actor,
Camera camera 
) [pure virtual]

virtual const char* vl::LODEvaluator::className (  )  [inline, virtual]

Returns the name of the class.

Reimplemented from vl::Object.

Reimplemented in vl::DistanceLODEvaluator, and vl::PixelLODEvaluator.


The documentation for this class was generated from the following file:

Visualization Library v2010.06 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Jun 1 00:57:18 2010.
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