Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <Interpolator.hpp>

Public Member Functions | |
| Interpolator () | |
An Interpolator is an object that implements a specific interpolation scheme (linear, Catmull-Rom, Bezier etc.) to interpolate data such as vectors, colors, rotations an so on. Interpolators are very useful for tasks such as animating an object's position and/or rotation, creating a smooth curved line from a set of control points, creating extrusion paths and silhouettes etc.
| vl::Interpolator::Interpolator | ( | ) | [inline] |