Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Interpolator Class Reference

Abstract class for all the interpolators. More...

#include <Interpolator.hpp>

Inheritance diagram for vl::Interpolator:

vl::Object vl::InterpolatorDouble vl::InterpolatorDVec2 vl::InterpolatorDVec3 vl::InterpolatorDVec4 vl::InterpolatorFloat vl::InterpolatorFVec2 vl::InterpolatorFVec3 vl::InterpolatorFVec4

List of all members.

Public Member Functions

 Interpolator ()


Detailed Description

Abstract class for all the interpolators.

An Interpolator is an object that implements a specific interpolation scheme (linear, Catmull-Rom, Bezier etc.) to interpolate data such as vectors, colors, rotations an so on. Interpolators are very useful for tasks such as animating an object's position and/or rotation, creating a smooth curved line from a set of control points, creating extrusion paths and silhouettes etc.

See also:
LinearInterpolator, CatmullRomInterpolator, the Interpolators Tutorial page and the Extrusion class.

pagGuideInterpolators1.png

Constructor & Destructor Documentation

vl::Interpolator::Interpolator (  )  [inline]


The documentation for this class was generated from the following file:

Visualization Library v2010.06 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Jun 1 00:57:18 2010.
Permission is granted to use this page to write and publish articles regarding Visualization Library.