vl::DepthSortCallback Member List
This is the complete list of members for
vl::DepthSortCallback, including all inherited members.
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| className() | vl::DepthSortCallback | [inline, virtual] |
| decReference() | vl::Object | [inline] |
| DepthSortCallback() | vl::DepthSortCallback | [inline] |
| incReference() | vl::Object | [inline] |
| invalidateCache() | vl::DepthSortCallback | [inline] |
| mAutomaticDelete | vl::Object | [protected] |
| mCacheMatrix | vl::DepthSortCallback | [protected] |
| mEyeSpaceVerts | vl::DepthSortCallback | [protected] |
| mMutex | vl::Object | [protected] |
| mName | vl::Object | [protected] |
| mPrimitiveZ | vl::DepthSortCallback | [protected] |
| mReferenceCount | vl::Object | [protected] |
| mSortedLinesUByte | vl::DepthSortCallback | [protected] |
| mSortedLinesUInt | vl::DepthSortCallback | [protected] |
| mSortedLinesUShort | vl::DepthSortCallback | [protected] |
| mSortedPointsUByte | vl::DepthSortCallback | [protected] |
| mSortedPointsUInt | vl::DepthSortCallback | [protected] |
| mSortedPointsUShort | vl::DepthSortCallback | [protected] |
| mSortedQuadsUByte | vl::DepthSortCallback | [protected] |
| mSortedQuadsUInt | vl::DepthSortCallback | [protected] |
| mSortedQuadsUShort | vl::DepthSortCallback | [protected] |
| mSortedTrianglesUByte | vl::DepthSortCallback | [protected] |
| mSortedTrianglesUInt | vl::DepthSortCallback | [protected] |
| mSortedTrianglesUShort | vl::DepthSortCallback | [protected] |
| mSortMode | vl::DepthSortCallback | [protected] |
| mutex() | vl::Object | [inline] |
| mutex() const | vl::Object | [inline] |
| name() const | vl::Object | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| operator()(const Camera *cam, Actor *actor, Renderable *renderable, const Shader *, int pass) | vl::DepthSortCallback | [inline, virtual] |
| operator=(const Object &other) | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setMutex(VirtualMutex *mutex) | vl::Object | [inline] |
| setName(const std::string &name) | vl::Object | [inline] |
| setSortMode(ESortMode sort_mode) | vl::DepthSortCallback | [inline] |
| sort(deT *polys, std::vector< Point< T > > &sorted_points, std::vector< Line< T > > &sorted_lines, std::vector< Triangle< T > > &sorted_triangles, std::vector< Quad< T > > &sorted_quads) | vl::DepthSortCallback | [inline] |
| sortMode() const | vl::DepthSortCallback | [inline] |
| ~Object() | vl::Object | [protected, virtual] |