Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Array< vector_type, scalar_type, gl_size, gl_type > Member List

This is the complete list of members for vl::Array< vector_type, scalar_type, gl_size, gl_type >, including all inherited members.

ArrayAbstract()vl::ArrayAbstract [inline]
ArrayAbstract(const ArrayAbstract &other)vl::ArrayAbstract [inline]
as()vl::Object [inline]
as() const vl::Object [inline]
at(size_t i)vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
at(size_t i) const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
automaticDelete() const vl::Object [inline]
begin() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
begin()vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
bytesPerVector() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
bytesUsed() const vl::ArrayAbstract [inline, virtual]
className()vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
clear()vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
clone() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
compare(int a, int b) const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
computeBoundingBox() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
computeBoundingSphere() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
decReference()vl::Object [inline]
end() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
end()vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
glSize() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
glType() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
gpuBuffer() const vl::ArrayAbstract [inline]
gpuBuffer()vl::ArrayAbstract [inline]
incReference()vl::Object [inline]
mAutomaticDeletevl::Object [protected]
mBufferGPUvl::ArrayAbstract [protected]
mMutexvl::Object [protected]
mNamevl::Object [protected]
mReferenceCountvl::Object [protected]
mutex()vl::Object [inline]
mutex() const vl::Object [inline]
mVBODirtyvl::ArrayAbstract [protected]
mVBOUsagevl::ArrayAbstract [protected]
name() const vl::Object [inline]
normalize()vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const std::vector< vector_type > &vector)vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
vl::ArrayAbstract::operator=(const ArrayAbstract &other)vl::ArrayAbstract [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
operator[](size_t i)vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
operator[](size_t i) const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
ptr() const vl::ArrayAbstract [inline]
ptr()vl::ArrayAbstract [inline]
referenceCount() const vl::Object [inline]
resize(size_t dim)vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
scalarCount() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
scalarCountGPU() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setMutex(VirtualMutex *mutex)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
setUsage(EGLBufferUsage usage)vl::ArrayAbstract [inline]
setVBODirty(bool dirty)vl::ArrayAbstract [inline]
size() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
sizeGPU() const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline]
transform(const mat4 &m)vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
updateVBO(bool discard_local_storage=false)vl::ArrayAbstract [inline]
usage() const vl::ArrayAbstract [inline]
vboDirty() const vl::ArrayAbstract [inline]
vectorAsVec4(size_t vector_index) const vl::Array< vector_type, scalar_type, gl_size, gl_type > [inline, virtual]
~Object()vl::Object [protected, virtual]


Visualization Library v2010.06 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Jun 1 00:57:12 2010.
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