Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vl/checks.hpp>#include <vl/math3D.hpp>#include <vl/Vector4.hpp>#include <vl/RenderTarget.hpp>#include <vl/Viewport.hpp>#include <vl/Frustum.hpp>#include <vl/Ray.hpp>Classes | |
| class | vl::Camera |
| Represents a virtual camera defining, among other things, the point of view from which scenes can be rendered. More... | |
Namespaces | |
| namespace | vl |
| Visualization Library namespace. | |